Why Shovel Knight: Plague of Shadows is the Best Kind of DLC

Our very own Daniel has put together an excellent feature on Shovel Knight: Plague of Shadows, a batch of DLC for the original Shovel Knight game that does DLC in a somewhat unique way in today’s video game industry. He not only essentially reviews the DLC (we know, late right?), he explains why it happens to be arguably the best type of DLC out there and should set an example for other games to follow.

The is enticing to think about with the upcoming prequel, Shovel Knight: Specter of Torment, releasing later this year.

Nathanial Rumphol-Janc

A veteran in the video game media sphere, Nathanial co-founded Gamnesia, founded MetroidWiki.org, ran the news the segment on the Zelda Universe Podcast, found and ran Zelda Domain from 1998 to 2006, and built Zelda Informer as the Editor-in-Chief from 2008 to 2017. He now owns and operates Nintendo Prime. You can follow him on twitter @NateJanc, otherwise just stay tuned at Nintendo Prime for more of his work.