At the Nintendo Switch Experience over the weekend, Super Mario Odyssey got a stage show feature that unveiled some new details about the game. Producer Yoshiaki Koizumi unveiled that the game itself is actually “considerably finished” and that he wants people to get their hands on it as soon as possible. In fact, the only reason it was not playable at any of the Switch events is because the actual launch of the game isn’t until Holiday 2017.
This is a very interesting point to mention publicly, as you’re essentially admitting the game is basically done and admitting that Nintendo is purposefully holding it back for the holiday season. It’s not shocking that Nintendo is doing this, but typically you don’t openly admit if a game for the holiday period is practically finished this early. It’s highly likely it will first be playable for media and the public at E3 2017.
Moving on, he went on to unveil some new tidbits:
- The theme of the game is active exploration
- Story is based around saving Peach from Bowser yet again
- Mario will travel on a hat shaped ship away from the Mushroom Kingdom to a “certain earth”
- You will travel across various countries
- Mario has more facial expressions and the hat still has a secret
- In the desert, you can explore inside buildings
- In the forest, they are working on nice looking grass and light shafts… is a very explore-able area
- In the urban area, you can jump from skyscrapers to the ground. Jump on and off humans (who will react to it)
Source: Nintendo Everything