No, we still have no clue when the Nintendo Switch version of Yooka-Laylee is landing, which is a bit disheartening personally because I have been waiting on that version specifically to make a purchase (not that games aren’t worth purchasing more than once, but reviews have me worried up to this point). However, we do know that Playtonic is hard at work on it. We also now know that Playtonic is hard at work on a massive update to the game that is going to make wide sweeping improvements based on player feedback, including some highly requested features. From the sounds of it, this update is probably going to land before the Switch version is finished (or around the same time), which means Switch players like myself will first experience the game in a much better state than the rest of the player base did.
Here’s a rundown of the update:
… But first… we’ve got some spit ‘n’ polish to deploy.
In the days since launch – and as we work with speed towards the Nintendo Switch – the dev team has been frogmarched back down into the development mines to uncover our next big game update, which will add significant improvements and introduce some of the most requested features.
That means stuff like the optional ability to skip dialogue faster, bypass cutscenes or reduce those pesky gibberish voices, which should please the speedrunners among us. We’ll also be adding a sprinkling of design polish throughout the adventure and by popular request, changes to how the camera operates (gif the image on this page a look).
You can expect a more detailed breakdown of the game update in the coming weeks, as we continue to tinker around with the coding furnace. Until then, here’s a bit more of what we’ve been up to…
We hotly anticipate any further updates.