Nvidia CEO Claims People Will Be Amazed With The Switch


No, this is not an actual skinned Switch, just a mockup.
No, this is not an actual skinned Switch, just a mockup.

An interview with Nvidia’s CEO Jen-Hsun Huang about the company’s earnings call has just recently been released. In it, a question came up about the company’s growth in gaming revenue. The revenue in this area saw a 60 percent jump and rose by $576 million over the last quarter.

Jen-Hsun Huang states that Nintendo had helped a fair amount in that regard. Huang then goes on to state that people will be amazed with the upcoming Nintendo Switch.

“I guess you could also say that Nintendo contributed a fair amount to that growth. And over the next – as you know, the Nintendo architecture and the company tends to stick with an architecture for a very long time. And so we’ve worked with them now for almost two years. Several hundred engineering years have gone into the development of this incredible game console. I really believe when everybody sees it and enjoys it, they’re going be amazed by it. It’s really like nothing they’ve ever played with before. And of course, the brand, their franchise and their game content is incredible. And so I think this is a relationship that will likely last two decades and I’m super excited about it.”

Although I personally can’t see Nintendo’s partnership with Nvidia lasting two decades, I really hope that it does, and that these claims come to fruition.

Source: NeoGaf

  • Christian Kallevig

    That’s actually a really interesting quote. We can definitely say this is a highly custom chip and not just a stock Tegra X1 or whatever, which is encouraging.

    Also, a two decade relationship might be stretching a bit… But their relationship with ATi/AMD lasted from GameCube to WiiU, which does set a pretty strong precedent. I suspect the only reason they broke that relationship was out of a desire to go ARM, and I don’t see them reversing that decision in the future unless the Switch is an absolute failure.

    • Well Nintendo’s president has also talked about “Add-on hardware”, which says to me that it may be the case that you can get add-ons that make the switch even more powerful, and that would be my guess as to why the Nvidia CEO is so certain this partnership is going to last a long time, because Nvidia can basically keep creating add-ons that make the switch more and more powerful, thus ensuring a long partnership with Nintendo. It would also explain why Nintendo went with Nvidia this time around, as they’re probably more suited for upgradable hardware than their competitors.

      Of course this is mosty just my speculation, but it wouldn’t surprise me in the least, and would make a lot of sense as to why the CEO is so certain that this will be a long partnership.

      • breakingglass27

        I feel like that’s the opposite of how successful console gaming works, though. The second you alter the requirements for playing a game, half of the consumer base feels alienated, like when Nintendo put out the DSi and said it’s basically the DS but better, and there will be some games that can only be played using this version. It essentially becomes niche for all except hardcore fans and early adopters, and never thrives.

        • But that logic doesn’t work, because these games that you would get that would only work on the more powerful Switch aren’t suddenly going to work on the lower power system if you take away the more powerful one. The basic system would get the same games whether there was a more powerful option or not, and we know having these options for systems works, because it’s the entire basis of the PC platform. If Nintendo doesn’t take this route, they’re just shooting themself in the foot again with third party developers, because they’ll have a less powerful system that third parties don’t want to port to.

          • breakingglass27

            The PC line of thought is the opposite of console gaming though. People play PC if they want control over system specs and fine tuning, and they play console if they want all of that to be taken care of for them for an entire generation of games. The better comparison to make in this case would be the PS4 Pro and whatever the new Xbox is, which they say will play all the same games but better. And like I said in my other post, if it’s an optional cosmetic upgrade, you only end up appealing to hardcore fans and early adopters. Some people will buy the upgrade, most will go with the cheaper option.

            A Switch add-on, like you suggest, could probably work like the N64’s Expansion Pak, but some games were completely unplayable without it, and then you have to figure out if it’s packaged with a mega-hit game or by itself, whether to encourage future games to require it or not, etc. And you end up with a situation like some found themselves in during the Wii years, with four regular Wiimotes and then a few more with MotionPlus, some with the dongle and some without.

            So, to ensure success and ease-of-use, console gaming typically focuses on permanent specs for a generation and games are built around that, otherwise consumers are overloaded with options and limitations. Just my two cents.

    • ArynCrinn

      Technically speaking, their ATi/AMD relationship began with the N64. Nintendo kept with the team from SGI who developed the N64 chip, as they went to ArtX. ArtX was bought by ATi just prior to the release of the Gamecube.