Super Mario Maker is a very interesting experience. While it’s a “level maker” game, it happens to be one which can make future 2D Mario games hard to justify releasing, given the endless nature of the game itself. We decided to take a look at how Mario got to this point and how Super Mario Maker offers an experience that invokes the freedom of creation and infinite replay-ability.
A veteran in the video game media sphere, Nathanial co-founded Gamnesia, founded MetroidWiki.org, ran the news the segment on the Zelda Universe Podcast, found and ran Zelda Domain from 1998 to 2006, and built Zelda Informer as the Editor-in-Chief from 2008 to 2017. He now owns and operates Nintendo Prime. You can follow him on twitter @NateJanc, otherwise just stay tuned at Nintendo Prime for more of his work.