Here’s what you need to know:
- Anytime you play the game in split screen mode docked, its resolution is 900p. Regardless of if it’s 2, 3, or 4 players splitting the screen.
- Anytime the game isn’t played in splitscreen, it runs at 1080p.
- The game is 60fps constant with no drops in all modes but 4 player split screen.
- 4 player split screen runs at 30fps – not recommended. It works with no frame dips, but feels off compared to 60fps.
It sounds like there is really nothing holding ARMS back from a technical standpoint, and they went ahead and did the right thing, sacrificing resolution for frame rates when they can, though it sounds like the game may have been better eliminating 4 players on a single system, as it seems the better way to play it is two players on a system against two players on another system for that made (so it stays at 60fps). Either way, this is some good stuff!