Aonuma Feels Like Virtual Reality isn’t Well Suited for the Zelda Series

Don’t expect the Zelda series to explore virtual reality anytime soon, even if the Nintendo Switch ends up supporting that venture in the future. Series producer Eiji Aonuma was asked about the potential of VR in the Zelda series by french site Gameblog. Here is what he had to say:

“You know, one of the interests of the Zelda games is to evolve Link and therefore see him grow. In VR, you would no longer see Link, you would see the world from your personal point of view, so I think it would not be very ‘Zelda’” – Eiji Aonuma

This is a very interesting thought process, as it is widely known that a first person perspective was considered for Ocarina of Time. There are also moments in Zelda history when the creators referenced Link as literally being the player, though this doesn’t apply to every iteration of Link (and certainly doesn’t at all in Breath of the Wild).

Source: GameBlog (Translation by Nintendo Everything)

Nathanial Rumphol-Janc

A veteran in the video game media sphere, Nathanial co-founded Gamnesia, founded MetroidWiki.org, ran the news the segment on the Zelda Universe Podcast, found and ran Zelda Domain from 1998 to 2006, and built Zelda Informer as the Editor-in-Chief from 2008 to 2017. He now owns and operates Nintendo Prime. You can follow him on twitter @NateJanc, otherwise just stay tuned at Nintendo Prime for more of his work.