A Patent for Nintendo Switch Reveals VR Support, Touch, Gyroscope, and More

 

The Nintendo Switch may be tackling virtual reality after all. A patent Nintendo filed for the Nintendo Switch back in June has finally been published online and it unveils several ideas and concepts for the system that appear to be directly tied to what we have seen so far as the finalized product. Included in the patent is the potential for the system to support virtual reality:

Beyond that, there are additional details and tons more images:

Inventors: IWAO; Toshiaki; (Kyoto, JP) ; TAKEI; Masaya; (Kyoto, JP) ; FUJITA; Kumpei; (Kyoto, JP) ; IKUTA; Hiroki; (Kyoto, JP) ; HIROSE; Shinji; (Kyoto, JP) ; AKAMA; Tetsuya; (Kyoto, JP) ; TSUCHIYA; Hitoshi; (Kyoto, JP)
Applicant: NINTENDO CO., LTD.
Kyoto
JP
Family ID: 1000002022311
Appl. No.: 15/178984
Filed: June 10, 2016

Abstract

An example supporting device supports two game controllers. The supporting device includes a support section and a main section connected to the support section. The support section includes a first slide member and a second slide member. The first slide member is provided in an area of the support section toward a first side in a predetermined direction, and the second slide member is provided in an area toward a second side. The slide members are capable of slidably engaging with rail members of the respective game controllers in a predetermined slide direction. The first slide member includes a first terminal provided on a first opposing surface. The second slide member includes a second terminal provided on a second opposing surface. The main section includes a first grip portion for being gripped by a user, and a second grip portion for being gripped by the user.

Claims

1. A game controller supporting device for supporting a first game controller and a second game controller, wherein: the first game controller includes a first rail member configured for allowing the first game controller to be attached to the supporting device; the second game controller includes a second rail member configured for allowing the second game controller to be attached to the supporting device; the supporting device includes: a support section; and a main section connected to the support section; the support section includes: a first slide member in an area of the support section toward a first side in a predetermined direction, the first slide member being configured to slidably engage with the first rail member of the first game controller in a first slide direction; and a second slide member in an area of the support section toward a second side in the predetermined direction, the second slide member being configured to slidably engage with the second rail member of the second game controller in a second slide direction; the first slide member includes: a first groove having a bottom surface formed along the first slide direction; a first facing surface, wherein the first slide member has a first side and a second side in the first slide direction, and the first facing surface is in an end portion on the first side of the first slide member so as to face a portion of the bottom surface of the first groove; and a first terminal on the first facing surface, which first terminal is configured to be electrically connected to the first game controller; the second slide member includes: a second groove having a bottom surface formed along the second slide direction; a second facing surface, wherein the second slide member has a first side and a second side in the second slide direction, and the second facing surface is in an end portion on the first side of the second slide member so as to face a portion of the bottom surface of the second groove; and a second terminal on the second facing surface, which second terminal is configured to be electrically connected to the second game controller; the main section includes: a first grip portion on a first side of the main section in the predetermined direction configured for being gripped by a user; and a second grip portion on a second side of the main section in the predetermined direction configured for being gripped by the user; the support section includes: a connector; a power supply configured to supply power, via the connector, to the first game controller via the first terminal, and to the second game controller via the second terminal; and a light-emitter configured for emitting light indicating that the power supply is supplying power to at least one of the first game controller and the second game controller; the first game controller includes a first stop member, wherein the first stop member is configured so that when the first rail member has been inserted up to a predetermined first position into the first slide member, the first stop member resists a slide movement, in an opposite direction, of the first rail member against the first slide member, the opposite direction being a direction opposite to a direction in which the first slide member is insertable into the first rail member; the first slide member includes a first stop-receiving portion, wherein the first stop member is further configured so that when the first rail member of the first game controller has been inserted up to the first position into the first slide member, the first stop member engages with the first stop-receiving portion; the second game controller includes a second stop member, wherein the second stop member is configured so that when the second rail member has been inserted up to a predetermined second position into the second slide member, the second stop member resists a slide movement, in an opposite direction, of the second rail member against the second slide member, the opposite direction being a direction opposite to a direction in which the second slide member is insertable into the first rail member; and the second slide member includes a second stop-receiving portion, wherein the second stop member is further configured so that when the second rail member of the second game controller has been inserted up to the second position into the second slide member, the second stop member engages with the second stop-receiving portion.

BACKGROUND AND SUMMARY

[0003] There are conventional controllers capable of accommodating an information processing device therein. For example, there is a controller capable of accommodating a mobile telephone by means of a left key plate and a right key plate. Specifically, the controller includes a spring for sliding one key plate toward the other key plate so that the mobile telephone is sandwiched between the left and right key plates, thereby accommodating the mobile telephone.

[0004] It is only the controller that includes a holding mechanism (i.e., the key plates), but the mobile telephone does not include a holding mechanism. Therefore, the controller can easily come off the mobile telephone.

[0005] Thus, the present application discloses a supporting device with which it is possible to reduce the possibility of the supporting device coming off the information processing device.

[0006] An example supporting device described herein is a device for supporting a first game controller and a second game controller. The first game controller includes a first rail member configured for allowing the first game controller to be attached to the supporting device. The second game controller includes a second rail member configured for allowing the second game controller to be attached to the supporting device.

[0007] The supporting device includes a support section and a main section connected to the support section.

[0008] The support section includes a first slide member and a second slide member. The first slide member is in an area of the support section toward a first side in a predetermined direction, the first slide member being configured to slidably engage with the first rail member of the first game controller in a first slide direction. The second slide member is in an area of the support section toward a second side in the predetermined direction, the second slide member being configured to slidably engage with the second rail member of the second game controller in a second slide direction.

 

DETAILED DESCRIPTION OF NON-LIMITING EXAMPLE EMBODIMENTS

[0121] An information processing system, an information processing device, a controller device and an accessory according to an example of the present embodiment will now be described. In the present embodiment, the information processing system includes an information processing device 1 and a cradle 5 (see FIG. 28). The information processing device 1 of the present embodiment includes a main unit 2 and controllers 3 and 4, which can be attached to and detached from each other, and the controllers 3 and 4 can be used separately from the main unit 2 (see FIG. 2). The information processing device 1 can be used both in a mode of use in which images are displayed on the main unit 2 and in another mode of use in which images are displayed on a separate display device such as a TV. The information processing device 1 is used as a portable device (e.g., a portable game device) in the former mode, and the information processing device 1 is used as a console-type device (e.g., a console-type game device) in the latter mode.

[0395] The main unit 2 includes a CPU (Central Processing Unit) 81. The CPU 81 is an information processing section for executing various information processes to be executed on the main unit 2. The CPU 81 executes various information processes by executing an information processing program stored in a storage section that can be accessed by the CPU 81 (specifically, an internal storage medium such as a flash memory 84 or external storage media attached to the slots 23 and 24, etc.).

[0396] The main unit 2 includes, as an example internal storage medium provided in the main unit 2, the flash memory 84 and a DRAM (Dynamic Random Access Memory) 85. The flash memory 84 and the DRAM 85 are connected to the CPU 81. The flash memory 84 is a memory used primarily for storing various data (which may be programs) saved on the main unit 2. The DRAM 85 is a memory used for temporarily storing various data and instructions used in information processes.

[0397] The main unit 2 includes a first slot interface (hereinafter abbreviated as “I/F”) 91. The main unit 2 also includes a second slot I/F 92. The slot I/Fs 91 and 92 are connected to the CPU 81. The first slot I/F 91 is connected to the first slot 23, and reads and writes data from and to a storage medium of the first type (e.g., an SD card) inserted in the first slot 23, in response to an instruction from the CPU 81. The second slot I/F 92 is connected to the second slot 24, and reads and writes data from and to a storage medium of the second type (e.g., a dedicated memory card) inserted in the second slot 24, in response to an instruction from the CPU 81.

For the full patent, search “15/178984” at http://appft.uspto.gov/netahtml/PTO/search-bool.html

Nathanial Rumphol-Janc

A veteran in the video game media sphere, Nathanial co-founded Gamnesia, founded MetroidWiki.org, ran the news the segment on the Zelda Universe Podcast, found and ran Zelda Domain from 1998 to 2006, and built Zelda Informer as the Editor-in-Chief from 2008 to 2017. He now owns and operates Nintendo Prime. You can follow him on twitter @NateJanc, otherwise just stay tuned at Nintendo Prime for more of his work.

  • David Paul Dickson

    some vr support does make sense sunce all you have to do is make a helmet slide in your screen