Monthly Archives December 2017

Recapping and Looking Back at 2017 | Nintendo Prime Podcast Ep. 45

This podcast has arrived late. Seems fitting to end 2017. It’s not wholly Nintendo this week and some would argue it’s hardly Nintendo at all. It’s Nate, Eric, and Fivejay having a “whatever we want” style podcast to cap out the year.

Below you can download the full audio only version:

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The Future of Nintendo Prime in 2018 and Beyond

What a year. 2017 is coming to a close and now more than any other time in Nintendo Prime history feels like a great time for reflection. Since launching this site in 2016, the goals I had for Nintendo Prime have massively shifted. Back then, I was hoping to build this site into a news and original content behemoth. Fast forward to the end of 2017 and the site is pretty barren (with an outdated layout too boot) and now most of my energy is spent working on our YouTube channel and Patreon.

To say we have turned into more of a video influencer/youtuber would be an understatement. Our Patreon has crossed the $300 threshold this year exclusively with YouTube related stretch goals and our YouTube channel has ballooned to 30,000+ subscribers...

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Virtual Console on Switch, Good vs Bad Ports, & More | Nintendo Prime Podcast Ep. 44

Two of our Patrons joins us this week as we discuss a bevy of important topics, including Virtual Console, Switch ports, and how far Nintendo Prime has come in 2017.

Below you can download the full audio only version:

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Betting Results, Making The Game Awards Better, & More | Nintendo Prime Podcast Ep. 43

The podcast is back! This time… with Nate and Eric going over a slew of topics.

Below you can download the full audio only version:

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Reggie Explains Why The Game Awards Are Important

This past week we had The Game Awards, which Nintendo has had a huge presence at all 4 years of it’s existence. While Breath of the Wild arguably stole the show with the debute of the Champion’s Ballad DLC and winning the Game of the Year award, a lot of folks are now looking forward to 2018 due to the porting of Bayonetta 1+2, and then possibly 2019 when Bayonetta 3 may be arriving exclusively on Nintendo Switch.

While I have my own reasons why I think The Game Awards are very important for this industry, Nintendo’s own Reggie Fils-Aime weighed in on their importance:

“Like the best books, movies and music, video games can have complex characters, tell interesting stories or simply provide fun, escapist entertainment...

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Nintendo Experimented with a Spider Man Like Hookshot in Breath of the Wild

Hookshot fans, you almost had your wildest dreams come true. It turns out Nintendo actually experimented with using the hookshot in Breath of the Wild during development. Here’s what they did and why it’s not in the game:

“We did consider using [the hookshot] to climb, and then you’d parasail down. But initially when we had the hookshot [in previous Zelda games], it was always that you target something, and that was a game mechanic of itself. But that kind of defeated the purpose of what we wanted to accomplish in Breath of the Wild. With the hookshot, we always had to give it towards the end of the game, or else players could just go anywhere. But in this game, you could do that by climbing and parasailing.” – Eiji Aonuma

This was followed up by comments on the idea by director Hide...

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Symphony of the Goddesses is Not Currently Planned for 2018

The team behind the Symphony of Goddesses is taking a much deserved break, according to an interview conducted by our good friends over at Nintendo Everything. While they aren’t saying there won’t be any performances in 2018, nothing is scheduled at this time and they admit they needed a break. In addition, we know the show’s producer has put out a proposal for a Super Mario Symphony. Here’s the details on that front:

On the front of a possible full return in 2019, here is what Nintendo Everything had to say on that front:

“We also asked about potential plans for 2019, but unfortunately couldn’t get anything concrete on that front. Fans are advised to sign up for the newsletter and follow the official Twitter account...

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Mario Galaxy & Other Wii Games are Officially Getting HD Treatment

Super Mario Galaxy, Twilight Princess, and Punch Out Wii are all getting the HD treatment for Nvidia’s Shield console in China. In partnership with Nvidia and iQiyi, Nintendo is bringing these games in glorious HD, plus future yet to be released Wii games, rather soon on Shield. Nvidia Shield is a under box tv console not too dissimilar than apple tv, save for the fact it’s not an apple product and is running Nvidia’s tegra technology, specifically the Tegra X1 – the exact same chip the Nintendo Switch is built on.

This is all according to Daniel Ahmad, a Nika Partners analyst that covers the digital games market in China and Southeast Asia...

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The Game Awards 2017 Betting Special | Nintendo Prime Podcast Ep. 42

The Game Awards are nearly here, so it’s time to get our betting special on!

Below you can download the full audio only version:

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